Map a console DelayState to the native FX-delay insert. Tempo-sync is resolved HERE (TS,
off the RT thread): when sync, the per-leg time is syncDivision × 60000 / bpm (a tap re-times
every synced delay on its next push); otherwise the free timeMs is used verbatim. Both legs get
the same time (a link) this phase. The C side receives only ms and stays BPM-agnostic.
Map a console DelayState to the native FX-delay insert. Tempo-sync is resolved HERE (TS, off the RT thread): when
sync, the per-leg time issyncDivision × 60000 / bpm(a tap re-times every synced delay on its next push); otherwise the freetimeMsis used verbatim. Both legs get the same time (a link) this phase. The C side receives only ms and stays BPM-agnostic.